

For example, adrenaline, Quad, armor - nothing special. Secret levels there, but the secrets are, although they are all the same standard secrets to allow your quake 2 as normal.

Good stuff, thank you =]Another good Quake 2 addon, nice work overall map quality.Īdd-on for Quake 2, consists of seven cards of good quality, the author tried, no doubt. The name of the addon will not tell you, but clarify that it is vaguely based on the game The Legend of Zelda ^_^ New weapons, enemies, items, all that will be. So if any of you say Fi - not worth the wrath of a giant, and forest temple bite. The project was created a long time ago, more than ten years ago, before the first public (on me) addon Remake of Juggernaut, but no one's seen him, anywhere, ever, not counting the forest temple (in the final version it is slightly changed and improved). Some of you might have seen a piece of his alpha version: Forest Temple ) So. the announcement of the project I'm doing right now (upcoming project in Q2 2018):Ī new addition with a new mod, not for reasons of Doom 2 (Plutonia will have to wait until 2019), it's completely different. Now separately for vicpas: If you want to know about any Quake 2 upcoming projects, just ask me directly, right here, any time )) it's All possible on the kmquake2 engine which supports this mission-pack. New music, part of the expansion, additional monsters using misc_actor (this thing allows you to work miracles), in the cutscene. For example, more guns with operators + more guns (who saw my Addons, that will understand). Overall a decent job, I'd give 9/10 points to this Supplement to allow your quake 2. The high level architecture, is not worse than the original Quake 2 and the official add-ons.
QUAKE II GUNS ARCHIVE
Music, apparently, is standard, since it is not in the archive with the addon. Guess what gun this is a trick the secret of the cards, but the trick weaker gun then the usual ) We've all seen it in the original campaign map Strike. It would be cooler to put a double gun, either gun would shoot BFG (I did). Also in the secret level there is a gun operator, but only the standard version (shoots a missile). Joerg is at the very end, there is a Supertank (modified), there is also a Spider (the boss of Ground Zero).

As well as additional kind of elite gunner-s. Of the monsters here are new from Ground Zero and The Reckoning. Although secrets to find difficult, the author is well hid them )

But here the setting of the battle against the Strogg, it is quite normal. It would be a disadvantage if the setting of the addon were others (like me, for example). There are Quad, there is armor, ammo, adrenaline - the standard for secrets to allow your quake 2. Secrets on the maps fully, but nothing special, that is all the rather banal secrets. And the secret level reminds mine of allow your quake 2. Generally a card very much like some of the maps from the original campaign of Quake 2, and the Robotics Facility is quite similar to the laboratory from allow your quake 2 =] it's Too like, literally copied, but not completely, there are new elements from the author of the addon. Secret level on the map is Badlands, its not very difficult to find, and in it the player gets the Plasma Beam. The mission is divided into two episodes (as if) with two major cards: Main Complex and the Barracks (on these two cards will have to run more). Great mission pack for Quake 2, consisting of 10 cards, including one secret.
